

The first Konami NES game had a boss named “Mechaturtle,” too, so it’s a pretty generic concept. The idea of an evil robot ninja turtle is so obvious that anybody could think of it independently. Honestly, I’m hesitant to even cite the Fred Wolf/Playmates Metalhead as an inspiration for Turtlebot (who, FYI, went by the much worse name “Turtlenator” in the Dreamwave TMNT comics). “Turtlebot” is just generic-enough to work! He’ll be showing up later this season, so this evil robot ninja turtle needed a new name. You’re probably wondering why he isn’t called “Metalhead” and that’s because there was already a character named “Metalhead” in the Mirage comics and he isn’t a robot ninja turtle (thought he is a robot). And the third villain in this episode is Turtlebot, an evil robot ninja turtle. It was an intuitive way to work him into the story and this episode is something of a bridge between the “Secret Origins” arc (which teased Leatherhead) and the “City at War” arc (in which Stockman will play a major roll). Stockman actually fills in for four characters in this adaptation in the comic, his role was taken by a quartet of Foot Soldiers whom Leatherhead shanghais to help him build his transmat. That guy never looks the same way twice in this show. It’s a deep, growly voice that transitions well between rage and thoughtfulness, though I never found it very memorable.īaxter Stockman returns yet again, now with his head crammed in the belly-cavity of an Utrom exo-suit.

Owens for his appearances in this and next season. It’s certainly not as … colorful as the Fred Wolf/Archie interpretation, but I suppose it leads to less predictable character dynamics (his mood swings often making him as much a menace as a resource). The plot from Tales #6 will wind up being used next season in the episode “Hunted.” As mentioned, the 4Kids Leatherhead is an adaptation of the Mirage Leatherhead, so rather than be a Cajun swamp-trapper that won’t shut up about gumbo, he’s an intelligent friend of the Utroms who got left behind when they had to flee the TCRI Building in a hurry. All the stuff about Leatherhead trying to build a transmat to get back to the Utroms, going nuts and turning on the Turtles, getting caught in the destruction of the transmat… That’s all taken from his second appearance. 1) #6 by Ryan Brown and Jim Lawson, but the majority of this episode’s plot is actually taken from the follow-up, TMNT (Vol.

His encountering the Turtles, relating his origin and taking up residence in their old sewer lair is taken from Tales of the TMNT (Vol.

“What a Croc” mines its story from Leatherhead’s first two appearances in the Mirage comics. He plays a bad guy throughout most of this episode (having been manipulated by Stockman, of course), so I got my enemy-Leatherhead fix. While I do prefer my Leatherhead to be a villain, I know that his classic interpretation is as a friend to the Turtles (albeit with mood swings), so it doesn’t bother me too much.
TMNT 2003 VILLAINS SERIES
This episode brings fan-favorite sometimes-villain/sometimes-ally Leatherhead into the series and he’s going to wind up being a recurring character in the long run. Leatherhead! AND Metalhead! (Kinda.) Now that’s one hell of a crowd-pleaser.
TMNT 2003 VILLAINS ANDROID
This time he has two aces up his sleeve: The mutant crocodile Leatherhead and the android Turtlebot. Freed from servitude to the Shredder, Baxter Stockman has returned for vengeance against the Turtles.
